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This is a discussion on Grip vs. Drift - The How and Why to Understanding Slip Angle Dynamics within the TECH Discussion Forum forums, part of the TECH Discussion category; hahahaha Dave Coleman is my hero dude... I decided to become a mechanical engineering student because of this guy. I'd ...
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#26 |
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Registered User
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hahahaha
![]() Dave Coleman is my hero dude... I decided to become a mechanical engineering student because of this guy. I'd read his articles and become inspired to do more as a student to learn about cars and how they work. Matt. |
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#27 |
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UrbanKnights
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ahh..i remember that article. Your going to have to find that old SCC and scan that technobable because i don't think the article can be found anywhere else. Matter of fact...I have that magazine somewhere maybe i can find it...I'll get back to you on that.
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//Slip.Angle// - Drift enforcement Team Daily Drifter|Project U|Bride|Night Zone|DriftClub |
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#28 |
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UrbanKnights
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wow..i can't believe that it was this article is 4 years old. Rather than digging through my old magainze stack, I made a quick search on the SCC website, to my surprize it was archived The Dave point..you got to love the knowledge this guy brings.
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//Slip.Angle// - Drift enforcement Team Daily Drifter|Project U|Bride|Night Zone|DriftClub |
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#29 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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Umm... okay SilviaLove, I've already posted the link 3 times in this thread... you didn't need to search
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#30 |
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UrbanKnights
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My fault i just looked at the last few posts.
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//Slip.Angle// - Drift enforcement Team Daily Drifter|Project U|Bride|Night Zone|DriftClub |
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#31 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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np dude, posts like that give me something to do when i get home from the track
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#32 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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Oh, and about blocking people by drifting. I find that the best way to block somebody is to take the corner slow then start to drift just before the apex and keep to the inside until AFTER corner exit, keeping the nose of the car on the inside of the turn. This blocks all optimum lines except for taking the outside through the whole turn, but the opponent will never suspect it.
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#33 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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Alright, thats it. Who voted no?
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#34 |
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Chas please approve.
Join Date: Dec 2003
Location: Jacksonville, Florida
Posts: 316
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I think that you didnt have to post four posts in a row. You could have edited them and added.
EDIT: This post is dead. EDIT: I think its fun to drift FWD! |
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#35 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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actually two of them were useless, which i will delete now. also, it is very fun to drift FWD. What kind of car did you drift FWD?
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#36 |
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Midengine drift?
Join Date: Apr 2004
Posts: 151
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Arg, I hate math. Appreciate the concepts though. I find it funny someone that thought the MR2 was midengine fwd has such good grasp of the traction circle.
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#37 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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sh*t i didnt realise until now that ppl took me seriously. You may have saved my rep right there, or lack thereof.
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#38 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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I would also like to add that, if executed properly, the same slip angles can apply to FFs as well, as seen in FF rally. So this thread is not just for drifters, it applies to the "FFrifters" as well.
Last edited by scirocco; 09-19-2004 at 01:19 PM. |
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#39 |
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Registered User
Join Date: Aug 2004
Posts: 421
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You mean i cant get extreme slip angles like i see on initial d and pwn skylines on the touge?! Man, there goes my plans... JK
Actually i found this very good- i saw the convos those guys you got some of the info from arodn other topics.. its great to see it compliled into one clear post (well.. i guess some people may not find it as clear). For those who cant understand what the crap this guy has said You can add a slight angle to the cars line to rotate the vehicle through the turn. You can use the rotation to help turn the vehicle, rather then use a given % of the tires to turn the vehicle- and apply more to acceleration. How wide that angle should be depends a on a LOT of factors, tires road condition and vehicle charecteristics. Ive always had this little theory (which is pretty much what i said) but it was based on what i kenw about physics, Its great to finally have some real numbers to go with it. Good work man |
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#40 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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Thanks dude this is my first reply in a while
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#41 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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Just to let you all know, I edited this thread a on September 12 so if you have not seen it since then, you should re-read it since it may have new information.
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#42 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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hello? i think im alone again...
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#43 |
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Registered User
Join Date: Aug 2004
Posts: 421
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Nah just not many have much to say- not many could. The explination you provide is VERY detailed.. and frankly probably hard for a lot of members to understand fully lol
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#44 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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why thank you. That's exactly what I wanted in this thread, I just hoped that more people would understand it and as many have said, those who need to read this, won't.
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#45 |
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Guest
Posts: n/a
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ur little picture is FUNNY lol....ahahha
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#46 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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I know I love it
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#47 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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AWWWWW! Another person voted no! Avenge me people, vote yes!
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#48 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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Dammit, I bet the same person voted no twice. Probably not but whatever.
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#49 |
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Large Member
Join Date: Jul 2004
Location: The Moon
Posts: 354
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dammit, i swear somebody is just voting no repeatedly. It has reached 4 unanswered no's... before that it was 18 yes's and 0 no's... this is dumb
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#50 | |
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Registered User
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Quote:
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